DEEP LD

April 2021 | HTML5

Get to the exit at the bottom of the sewer!

Made in 72 hours for LDJAM 48 with the theme "Deeper and Deeper".

Play on Itch.io

Chicken and Ducklings

October 2020 | HTML5

Why did the chicken cross the road? To rescue the ducklings, of course!

Made in 72 hours for LDJAM 47 with the theme "Stuck in a Loop".

Play on Itch.io

9 Gems

October 2019 | HTML5

Explore a small cove littered with golden gems. You have none at first, but you must find them ALL!

Made in 72 hours for LDJAM 45 with the theme "Start with Nothing".

Play on Itch.io | Play on Newgrounds

Your Life

April 2019 | HTML5

Spend your time, literally. A very basic, mostly text-based "game".

Made in 72 hours for LDJAM 44 with the theme "Your Life is Currency".

Play Now

Finn's Fantastic Food Machine

March - April 2019 | HTML5

Catch plates as they fall from the food machine, and make quick work of serving them to the correct customers.

Made by Joshua and me originally for the Coolmath Game Jam 2019 with the theme "Use Your Head", the game didn't fit well with their site so we polished it up to release elsewhere.

Play on Newgrounds

Back to Earth

August 2018 | HTML5

After news of your involvement with the resistance, you are wanted. Run across rooftops to escape the space station and get back to Earth.

Made in 72 hours for LDJAM 42 with the theme "Running out of Space".

Play on Newgrounds

Everybody Edits

January 2018 - July 2020 | Flash and HTML5

In this live, multiplayer sandbox platformer game, you can build levels for your friends, or with them! I joined the dev team in 2018 to help with graphics for the original Flash game, and worked on graphics and design for an HTML5 reboot.

BlockWorks

July - September 2017 | HTML5

Build worlds and mechanisms with other players in this multiplayer sandbox platformer game made by me, Joshua, and our friend John. Development on this game was canceled due to other priorities.

Play Alpha 1.1

ChargeBot

July 2017 | HTML5

Carefully navigate each level and try to get to the finish without running out of power.

Made by Joshua and me in 72 hours for LDJAM 39 with the theme "Running out of Power".

Play on Itch.io | Play on Newgrounds

Island Sandbox

April 2017 | Flash

Spawn on a randomly generated island and then change it! I was originally going to make it a survival game with basic crafting, but I ran out of time.

Made in 72 hours for LDJAM 38 with the theme "A Small World".

Play on Newgrounds

The Treasure Tomb

August 2016 | Flash

A point-and-click adventure game in which you get trapped in an Egyptian tomb, and must find your way out.

Made by Joshua and me in 72 hours for LDJAM 36 with the theme "Ancient Technology".

Play on Newgrounds

GrowBall

December 2015 | Flash

Collect balls of your color to grow while avoiding balls of other colors.

Made in 72 hours for LDJAM 34 with the themes "Two Button Controls" and "Growing".

Play on Newgrounds

Planet of the Snowmen

December 2014 | Flash

You've arrived on an alien planet with one mission: kill all the snowmen! Includes destructible platforms and particle explosions.

Made by Joshua and me in 72 hours for LDJAM 31 with the theme "Entire Game on One Screen".

Play on Newgrounds

Magma Shuttle

April 2014 | Flash

Fly through the magma under the Earth's crust, avoiding giant rocks and trying to last as long as you can.

Made in 72 hours for LDJAM 29 with the theme "Beneath The Surface".

Play on Newgrounds